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10th Pacific Conference on Computer Graphics and Applications (PG'02)
Shape-Adaptive 3-D Mesh Simplification Based on Local Optimality Measurement
Tsinghua University, Beijing
October 09-October 11
ISBN: 0-7695-1784-6
In Kyu Park, Samsung Advanced Institute of Technology
Sang Wook Lee, Sogang University
Sang Uk Lee, Seoul National University
Mesh simplification is the process of reducing the number of triangles in a mesh representation of object surface. For a given level of detail or error tolerance, the conventional mesh simplification algorithms maximize the edge length globally, without explicitly considering local object shape. In this paper, we present a shape-adaptive mesh simplification algorithm that locally maximizes edge length, depending on local shape. The proposed algorithm achieves shape-adaptive simplification by iteratively maximizing edges between vertices, based on the comparison with the "optimal" edge lengths derived from local directional curvatures for a given error tolerance.
Citation:
In Kyu Park, Sang Wook Lee, Sang Uk Lee, "Shape-Adaptive 3-D Mesh Simplification Based on Local Optimality Measurement," pg, pp.462, 10th Pacific Conference on Computer Graphics and Applications (PG'02), 2002
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