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Ninth Pacific Conference on Computer Graphics and Applications (PG'01)
Progressive Isosurface Extraction from Tetrahedral Meshes
Tokyo, Japan
October 16-October 18
ISBN: 0-7695-1227-5
U. Labsik, University of Erlangen-Nuremberg
P. Kipfer, University of Erlangen-Nuremberg
S. Meinlschmidt, University of Erlangen-Nuremberg
G. Greiner, University of Erlangen-Nuremberg
In this paper we present a technique for transforming a tetrahedral mesh into a progressive representation based on half edge collapses. This allows the efficient transmission of the mesh from a remote computer where the simulation was computed to a visualization computer. During the transmission the user can start visualizing while the transmission is still in progress. We show a technique for progressively extracting isosurfaces from the progressive mesh. Starting with the base mesh an isosurface for a specific value is computed and will locally be improved where a vertex is inserted to the mesh.
Index Terms:
tetrahedra, isosurfaces, progressive meshes, grid reduction
Citation:
U. Labsik, P. Kipfer, S. Meinlschmidt, G. Greiner, "Progressive Isosurface Extraction from Tetrahedral Meshes," pg, pp.0244, Ninth Pacific Conference on Computer Graphics and Applications (PG'01), 2001
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