Ninth Pacific Conference on Computer Graphics and Applications (PG'01) A 3D Voronoi-Based Skeleton and Associated Surface Features Tokyo, Japan October 16-October 18 ISBN: 0-7695-1227-5
The paper proposes an approach for stable extraction of the skeleton of a polygonal surface and detection of surface features, ridges and ravines, corresponding to skeletal edges. The approach adapts the three-dimensional Voronoi diagram technique for skeleton extraction, explores the singularity theory for ridge and ravine detection, and combines several filtering methods for skeleton denoising and for selecting perceptually salient ridges and ravines.Rather than extract the skeleton as a CW-complex, we approximate it by a two-sided surface. It allows us to use standard mesh editing tools for skeleton denoising and achieve stably extract the ridges and ravines.
Index Terms:
polygonal surface, 3D Voronoi diagram, skeleton, ridges and ravines
Citation:
Masayuki Hisada, Alexander G. Belyaev, Tosiyasu L. Kunii, "A 3D Voronoi-Based Skeleton and Associated Surface Features," pg, pp.0089, Ninth Pacific Conference on Computer Graphics and Applications (PG'01), 2001 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||