2008 International Conference on Multimedia and Ubiquitous Engineering (mue 2008) An Intelligent Clustering Algorithm for 3D Objects Layouts in Storage Systems April 24-April 26 ISBN: 978-0-7695-3134-2
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MUE.2008.121
In many virtual environments (VE) applications, the size of the database is not only extremely large, it is also growing rapidly. However, little approaches for discovering object correlations in VE to improve the performance of storage systems. In this paper, we develop a class of view-based projection-generation method for mining various frequent sequential traversal patterns in the VE. The frequent sequential traversal patterns are used to predict the user navigation behavior. Furthermore, the hypergraph (HG)-based clustering scheme can help reduce disk access time with proper placement patterns into disk blocks. Finally, we have done extensive experiments to demonstrate how these proposed techniques not only significantly cut down disk access time, but also enhance the accuracy of data prefetching.
Index Terms:
Virtual environments, storage system, layout, clustering
Citation:
Shao-Shin Hung, Hui-Ling Lin, "An Intelligent Clustering Algorithm for 3D Objects Layouts in Storage Systems," mue, pp.294-297, 2008 International Conference on Multimedia and Ubiquitous Engineering (mue 2008), 2008 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||