38th Annual IEEE/ACM International Symposium on Microarchitecture (MICRO'05) Shader Performance Analysis on a Modern GPU Architecture Barcelona, Spain November 12-November 16 ISBN: 0-7695-2440-0
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MICRO.2005.30
This paper presents an analysis of the performance of the shader processing units in a modern Graphics Processor Unit (GPU) architecture using real graphic applications. The architecture of a modern GPU is described and a simulator and associated framework used to evaluate the architecture is introduced. The paper analyses the effects in performance of different configurations of the shader processing units and compares a classic GPU with a unified shader GPU. The evaluated unified shader architecture proves to be 15% to 30% more efficient, in terms of area, with a 2% to 7% improvement in performance when compared with a similar non-unified architecture.
Citation:
Victor Moya, Carlos Gonzalez, Jordi Roca, Agustin Fernandez, Roger Espasa, "Shader Performance Analysis on a Modern GPU Architecture," micro, pp.355-364, 38th Annual IEEE/ACM International Symposium on Microarchitecture (MICRO'05), 2005 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||