DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MIC.2011.79
Three main approaches exist for virtual world standardization: interoperability, infrastructure, and semantic markup languages. Most standards efforts to date have concentrated on virtual worlds' graphical aspects rather than their semantic content. Here, the author uses an example audio-only virtual world to reveal the advantages of defining any virtual world in semantic terms, so it can be realized in various ways — for example, by graphics or audio. Examples of semantic markup already used in conjunction with virtual worlds indicate that this approach is promising.
Index Terms:
virtual worlds, architecture, semantic markup language, virtual patients, standards, interoperability
Citation:
David J.H. Burden, "A Semantic Approach to Virtual World Standards," IEEE Internet Computing, vol. 15, no. 6, pp. 40-43, Nov.-Dec. 2011, doi:10.1109/MIC.2011.79 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||