3D Social Virtual Worlds: Research Issues and Challenges January/February 2008 (vol. 12 no. 1) pp. 88-92
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MIC.2008.1
Three-dimendionsal social virtual worlds such as Second Life reveal challenges worth exploring for both researchers and managers. 1. C. Ondrejka, "Escaping the Guilded Cage: User Created Content and Building the Metaverse," to appear, New York Law School Law Rev.; http://ssrn.comabstract=538362.
Index Terms:
virtual worlds, SVWs, Second Life, social gaming
Citation:
Adel Hendaoui, Moez Limayem, Craig W. Thompson, "3D Social Virtual Worlds: Research Issues and Challenges," IEEE Internet Computing, vol. 12, no. 1, pp. 88-92, Jan.-Feb. 2008, doi:10.1109/MIC.2008.1 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||