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Live Distributed Objects: Enabling the Active Web
November/December 2007 (vol. 11 no. 6)
pp. 72-78
Distributed computing has lagged behind the productivity revolution that has transformed the desktop in recent years. Programmers still generally treat the Web as a separate technology space and develop network applications using low-level message-passing primitives or unreliable Web services method invocations. Live distributed objects are designed to offer developers a scalable multicast infrastructure that's tightly integrated with a runtime environment.
1. 72 K. Birman et al., "Exploiting Gossip for Self-Management in Scalable Event Notification Systems," Proc. IEEE Distributed Event Processing Systems and Architecture Workshop (DEPSA 2007), IEEE CS Press, 2007; www.cs.uga.edu/~laksdepsa/.2. K. Ostrowski and K. Birman, Implementing High-Performance Multicast in a Managed Environment, tech. report TR2007-2087, Cornell Univ., Mar. 2007; www.cs.cornell.edu/projects/quicksilverQSM /.3. Y. Vigfusson et al., "Tiling a Distributed System for Efficient Multicast," submitted for publication to 5th Usenix Symp. Networked Systems Design and Implementation (NSDI 08), 2008; preprints available on request.4. M.E.J. Newman, "The Structure and Function of Complex Networks," SIAM Rev., vol. 45, no. 2, Mar. 2003, pp. 167–256; . 5. K. Birman, Reliable Distributed Systems: Technologies, Web Services, and Applications, Springer-Verlag, 2005.
Index Terms:
spotlight, distributed computing, live objects, active web, Quicksilver, .NET, J2EE
Citation:
Krzysztof Ostrowski, Ken Birman, Danny Dolev, "Live Distributed Objects: Enabling the Active Web," IEEE Internet Computing, vol. 11, no. 6, pp. 72-78, Nov./Dec. 2007, doi:10.1109/MIC.2007.131