When Sony introduced the PlayStation 2 in 2000 and Microsoft followed in 2001 with the Xbox, they didn't have to contend with the explosion of socially interactive Web sites available today. The game industry as a whole is looking at different ways to address a new competitive landscape.
Index Terms:
computer games, personal computing, entertainment
Citation:
Greg Goth, "Next-Gen Landscape Extends Beyond the Console," IEEE Distributed Systems Online, vol. 7, no. 9, pp. 4, Sept. 2006, doi:10.1109/MDSO.2006.55