March 2005 (vol. 6 no. 3) pp. 4
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MDSO.2005.16
Combine a video camera's mechanical utility with the technology that draws instant-replay diagrams on your television screen during sporting events, and you'd have a good idea what researchers at Oxford University are cooking up.
Index Terms:
SLAM
Citation:
Benjamin Alfonsi, "SLAM Dunk? Real-Time Mapping Technology Could Take Gaming, Movies to New Level," IEEE Distributed Systems Online, vol. 6, no. 3, pp. 4, Mar. 2005, doi:10.1109/MDSO.2005.16 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||