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Educating the Next Generation of Mobile Game Developers
March/April 2007 (vol. 27 no. 2)
pp. 96, 92-95
Michael Zyda, GamePipe Labs at the University of Southern California
Dhruv Thukral, GamePipe Labs at the University of Southern California
Almost every major publisher and developer in the game industry is dedicating a major part of their effort on mobile games. Realizing that there is a huge foreseeable demand for mobile game developers, Motorola has formed a partnership with GamePipe Labs at the University of Southern California. The purpose of this partnership is to provide a platform to train the next generation of mobile game developers using design principles unique to mobile games. The authors describe the process, challenges, and results of this effort from both the technical and design aspects.
1. 96 J.R. Engelsma et al., "Ubiquitous Mobile Gaming," Proc. System Support for Ubiquitous Computing Workshop (UbiSys), 2006; http://www.magic.ubc.ca/ubisys/positions engelsma.pdf.2. D. Pearce et al., "An Architecture for Seamless Access to Distributed Multimodal Services," Proc. 9th European Conf. Speech Communication and Technology, Int'l Speech Communication Assoc., 2005, pp. 2845–2848.3. S. McGlashan et al., "Voice Extensible Markup Language (VoiceXML) Version 2.0," World Wide Web Consortium (W3C) recommendation, Mar. 2004, http://www.w3.org/TRvoicexml20/.
Index Terms:
mobile gaming, game development, Motorola, GamePipe Labs
Citation:
Michael Zyda, Dhruv Thukral, Sumeet Jakatdar, Jonathan Engelsma, James Ferrans, Mat Hans, Larry Shi, Fred Kitson, Venu Vasudevan, "Educating the Next Generation of Mobile Game Developers," IEEE Computer Graphics and Applications, vol. 27, no. 2, pp. 96, 92-95, Mar./Apr. 2007, doi:10.1109/MCG.2007.31