A 3D Visualization System for Hurricane Storm-Surge Flooding January/February 2006 (vol. 26 no. 1) pp. 18-25
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2006.4
A prototype 3D visualization and animation system for storm-surge flooding includes three major components: a 3D synthetic visualization environment representing terrain, buildings, roads, vegetation, and the sea; a module for animating surge flooding and waves; and a high-resolution storm-surge model to serve as an engine to drive the animation of flooding . The storm-surge model used in this study is an improvement of National Oceanic and Atmospheric Administration's Slosh model, which enables us to refine the spatial resolution of surge modeling from the kilometer to the hundred-meter scale. 1. C.P. Jelesnianski, J. Chen, and W.A. Shaffer, Slosh: Sea, Lake and Overland Surges from Hurricanes, tech. report, Nat'l Oceanic and Atmospheric Administration, 1992, p. 71.
Index Terms:
3D visualization, storm-surge flooding, NOAA
Citation:
Keqi Zhang, Shu-Ching Chen, Peter Singh, Khalid Saleem, Na Zhao, "A 3D Visualization System for Hurricane Storm-Surge Flooding," IEEE Computer Graphics and Applications, vol. 26, no. 1, pp. 18-25, Jan./Feb. 2006, doi:10.1109/MCG.2006.4 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||