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Seeing is Believing: Using Computer Graphics to Enthuse Students
November/December 2006 (vol. 26 no. 6)
pp. 87-91
The authors seek to broaden the appeal of mathematics and computer science to underrepresented groups in these disciplines.
1. 87 A.M. Spalter and A. van Dam, "Problems with Using Components in Educational Software," Computers and Graphics, vol. 27, no. 3, 2003, pp. 329–337.2. P. Stephenson et al., "Using Undergraduate Interdisciplinary Research to Promote Computer Science," to appear in Proc. Consortium for Computing Sciences in Colleges—22nd Ann. Eastern Region Conf. (CCSCE), The J. Computing Sciences in Colleges, CCSC, 2006.3. P. Stephenson et al., "Increasing Student Retention in Computer Science through Research Programs for Undergraduates," to appear in Proc. Siggraph Educators Program, ACM Press, 2006.4. T. Davis and S. Matzko, "Using Graphics Research to Teach Freshman Computer Science," to appear in Proc. Siggraph Educators Program, ACM Press, 2006.
Index Terms:
education, computer graphics, underrepresented groups
Citation:
Peter D. Stephenson, Joan Peckham, "Seeing is Believing: Using Computer Graphics to Enthuse Students," IEEE Computer Graphics and Applications, vol. 26, no. 6, pp. 87-91, Nov./Dec. 2006, doi:10.1109/MCG.2006.136