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Developing Killer Apps for Industrial Augmented Reality
May/June 2004 (vol. 24 no. 3)
pp. 16-20
1. 16 I.E. Sutherland, "A Head-Mounted Three-Dimensional Display," Proc. AFIPS Conf., vol. 33, pt. I, 1968, pp. 757-764.2. T.P. Caudell and D.W. Mizell, “Augmented Reality: An Application of Heads-Up Display Technology to Manual Manufacturing Processes,” Proc. Hawaii Int’l Conf. System Sciences, Vol. 2, 1992, pp. 659-669.3. ARVIKA: Augmented Reality für Entwicklung, Produktion und Service, W. Friedrich, ed., Publicis Corporate Publishing; http://www.publicis-erlangen.debooks.4. S. Goose et al., "Speech-Enabled Augmented Reality Supporting Mobile Industrial Maintenance," IEEE Pervasive Computing, vol. 2, no. 1, Jan.—Mar. 2003, pp. 65-70.5. N. Navab et al., "Scene Augmentation via the Fusing of Industrial Drawings and Uncalibrated Images with a View to Marker-less Calibration," Proc. 2nd IEEE&ACM Int'l Workshop Augmented Reality (IWAR 99), IEEE Press, Piscataway, N.J., 1999, pp. 125-133.6. M. Appel and N. Navab, "Registration of Technical Drawings and Calibrated Images for Industrial Augmented Reality," Int'l J. Machine Vision Application, vol. 13, 2002, pp. 111-118.7. N. Navab, Y. Genc, and M. Appel, "Lines in One Orthographic and Two Perspective Views," IEEE Trans. Pattern Analysis and Machine Intelligence, vol. 25, no. 7, July 2003, pp. 912-917.8. M. Appel and N. Navab, "3D Reconstruction from Co-Registered Orthographic and Perspective Images: Theoretical Framework and Applications," IEEE CS Press, 2002, pp. 40021-40026.9. S. Feiner, B. MacIntyre, and D. Seligmann, "Knowledge-Based Augmented Reality," Comm. ACM, vol. 36, no. 7, July 1993, pp. 52-62.10. E. Rose et al., "Annotating Real-World Objects Using Augmented Reality," Proc. Computer Graphics: Developments in Virtual Environments, Academic Press, 1995, pp. 357-370.1. M. Tuceryan and N. Navab, "Single Point Active Alignment Method (SPAAM) for Calibrating an Optical See-Through Head Mounted Display," Proc. IEEE Int'l Symp Augmented Reality, IEEE CS Press, 2000, pp. 149—158.2. Y. Genc et al., "Marker-less Tracking for AR: A Learning-Based Approach," Proc. IEEE Int'l Symp. Mixed and Augmented Reality (ISMAR 2002), IEEE Press, Piscataway, N.J., 2002, pp. 295-304.
Citation:
Nassir Navab, "Developing Killer Apps for Industrial Augmented Reality," IEEE Computer Graphics and Applications, vol. 24, no. 3, pp. 16-20, May/June 2004, doi:10.1109/MCG.2004.1297006