| | This Article | |
| |
| |
| | Share | |
| |
| |
| | Bibliographic References | |
| |
| |
| | Add to: | |
| |
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
| |
| | Search | |
| |
| |
| | |
A Haptic-Rendering Technique Based on Hybrid Surface Representation
March/April 2004 (vol. 24 no. 2)
pp. 66-75
A novel haptic rendering technique using a hybrid surface representation addresses conventional limitations in haptic displays.
1. 66 C. Zilles and J.K. Salisbury, "A Constraint-Based God-Object Method for Haptic Display," Proc. IEEE Int'l Conf. Intelligent Robots and Systems, IEEE CS Press, 1995, pp. 31-46.2. D.C. Ruspini, K. Kolarov, and O. Khatib, "The Haptic Display of a Complex Graphical Environment," Proc. ACM Siggraph, vol. 1, ACM Press, 1997, pp. 295-301.3. R.S. Avila and L.M. Sobierajski, "A Haptic Interaction Method for Volume Visualization," Proc. IEEE Visualization, IEEE CS Press, 1996, pp. 197-204.4. K. Salisbury and C. Tarr, "Haptic Rendering of Surfaces Defined by Implicit Functions," Haptic Interfaces for Virtual Environment and Teleoperator Systems, ASME, 1997, pp. 61-68.5. L. Kim et al., "An Implicit-Based Haptic Rendering Technique," Proc. IEEE/RSJ Int'l Conf. Intelligent Robots and Systems, IEEE CS Press, 2002, pp. 2943-2948.6. L. Gaurav, S. Sukhatme, and M. Desbrun, "Haptic Editing for Decoration and Material Properties," 11th Symp. Haptic Interfaces for Virtual Environment and Teleoperator Systems, IEEE CS Press, 2003, pp. 213-221.7. K. Perlin, "An Image Synthesizer," Proc. ACM Siggraph, vol. 19, no. 3, ACM Press, 1985, pp. 287-296.8. S. Mauch, Efficient Algorithms for Solving Static Hamilton-Jacobi Equations, doctoral dissertation, Caltech Univ. Press; http://etd.caltech.edu/etd/availableetd-05202003-170423 /.9. W.A. McNeely, K.D. Puterbaugh, and J.J. Troy, "Six Degree-of-Freedom Haptic Rendering using Voxel Sampling," Proc. ACM Siggraph, ACM Press, 1999, pp. 401-408.10. A.D. Gregory, S.A. Ehmann, and M.C. Lin, "In Touch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface," Proc. IEEE Virtual Reality, IEEE CS Press, 2000, pp. 7-14.11. C.-H. Ho, C. Basdogan, and M.A. Srinivasan, "Efficient Point-Based Rendering Techniques for Haptic Display of Virtual Objects," Presence, vol. 8, no. 5, 1999, pp. 447-491.12. T.A. Galyean and J.F. Hughes, "Sculpting: An Interactive Volumetric Modeling Technique," Proc. ACM Siggraph, ACM Press, 1991, pp. 267-274.13. J. Andreas Barentzen, "Octree-Based Volume Sculpting?" Proc. IEEE Visualization, IEEE CS Press, 1998, pp. 9-12.14. L. Velho, L.H.D. Figueiredo, and J. Gomes, "A Unified Approach for Hierarchical Adaptive Tesselation of Surfaces," ACM Trans. Graphics, vol. 18, no. 4, 1999, pp. 329-360.15. K.T. McDonnell, H. Qin, and R.A. Wlodarczyk, "Virtual Clay: A Real-Time Sculpting System with Haptic Toolkits," Proc. ACM Symp. Interactive 3D Techniques, ACM Press, 2001, pp. 179-190.1. C. Zilles and J.K. Salisbury, "A Constraint-Based God-Object Method for Haptic Display," Proc. IEEE Int'l Conf. Intelligent Robots and Systems, IEEE CS Press, 1995, pp. 31-46.2. D.C. Ruspini, K. Kolarov, and O. Khatib, "The Haptic Display of a Complex Graphical Environment," Proc. ACM Siggraph, vol. 1, ACM Press, 1997, pp. 295-301.3. R.S. Avila and L.M. Sobierajski, "A Haptic Interaction Method for Volume Visualization?" Proc. IEEE Visualization, IEEE CS Press, 1996, pp. 197-204.4. K. Salisbury and C. Tarr, "Haptic Rendering of Surfaces Defined by Implicit Functions," Haptic Interfaces for Virtual Environment and Teleoperator Systems, ASME, 1997, pp. 61-68.5. T.V. Thompson II and E. Cohen, "Direct Haptic Rendering of Complex Trimmed NURBS Models," Haptic Interfaces for Virtual Environment and Teleoperator Systems, ASME, 1999.6. M.D.R. Minsky, Computational Haptics: The Sandpaper System for Synthesizing Texture for a Force-Feedback Display, doctoral dissertation, MIT Press, 1995.7. C.-H. Ho, C. Basdogan, and M.A. Srinivasan, "Efficient Point-Based Rendering Techniques for Haptic Display of Virtual Objects," Presence, vol. 8, no. 5, 1999, pp. 447-491.8. D. Johnson et al., "Painting Textures with a Haptic Interface," IEEE Virtual Reality Proc., IEEE CS Press, 1999, pp. 282-285.9. A.D. Gregory, S.A. Ehmann, and M.C. Lin, "In Touch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface," IEEE Virtual Reality Proc., IEEE CS Press, 2000, pp. 7-14.10. T.A. Galyean and J.F. Hughes, "Sculpting: An Interactive Volumetric Modeling Technique," Proc. ACM Siggraph, ACM Press, 1991, pp. 267-274.11. J. Andreas Barentzen, "Octree-Based Volume Sculpting?" Proc. IEEE Visualization, IEEE CS Press, 1998, pp. 9-12.12. J. Hua and H. Qin, "Haptic Sculpting of Volumetric Implicit Functions," Proc. 9th Pacific Conf. Computer Graphics and Applications, IEEE CS Press, 2001.13. R.N. Perry and S.F. Frisken, "Kizamu: A System for Sculpting Digital Characters" Proc. ACM Siggraph, ACM Press, 2001, pp. 47-56.
Citation:
Laehyun Kim, Gaurav S. Sukhatme, Mathieu Desbrun, "A Haptic-Rendering Technique Based on Hybrid Surface Representation," IEEE Computer Graphics and Applications, vol. 24, no. 2, pp. 66-75, Mar./Apr. 2004, doi:10.1109/MCG.2004.10029