Michael J. Lutz,
"Guest Editor's Introduction: Software Engineering on Internet Time,"
Computer, vol. 34, no. 5, pp. 36, May, 2001.
BibTex
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@article{
10.1109/MC.2001.920609, author = {Michael J. Lutz}, title = {Guest Editor's Introduction: Software Engineering on Internet Time}, journal ={Computer}, volume = {34}, number = {5}, issn = {0018-9162}, year = {2001}, pages = {36}, doi = {http://doi.ieeecomputersociety.org/10.1109/MC.2001.920609}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, }
RefWorks Procite/RefMan/Endnote
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TY - MGZN JO - Computer TI - Guest Editor's Introduction: Software Engineering on Internet Time IS - 5 SN - 0018-9162 SP EP EPD - 36 A1 - Michael J. Lutz, PY - 2001 VL - 34 JA - Computer ER -
For Internet-style software development to succeed, developers must adapt and apply classical software engineering principles and practices to the Web environment.
Citation:
Michael J. Lutz, "Guest Editor's Introduction: Software Engineering on Internet Time," Computer, vol. 34, no. 5, pp. 36, May 2001, doi:10.1109/MC.2001.920609