April 1979 (vol. 12 no. 4) pp. 51-59
Is magic real? Do swords glow if the enemy is nearby? In the demonic world of Zork, a simulated universe entices the player into a new form of problem solving.
Citation:
P.D. Lebling, M.S. Blank, T.A. Anderson, "Special Feature Zork: A Computerized Fantasy Simulation Game," Computer, vol. 12, no. 4, pp. 51-59, Apr. 1979, doi:10.1109/MC.1979.1658697 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||