DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MAHC.2009.35
Today we have high-resolution videogames connected to our television sets, but let us reflect on a pioneering system in this field from 30 years ago. As an Intel applications engineer in 1976, my job (Mazor) was to find new customer applications for microcomputers and to translate customer needs to chip designers like Peter Salmon, who used our technology to solve customer problems. Analog integrated circuits (ICs) were prominently used in the entertainment products, but digital circuits were just making their debut particularly with digital readouts for time, station, and counters. 1. S. Mazor, "The History of the Microcomputer," Readings in Computer Architecture, M. Hill, N. Jouppi, and G. Sohi eds., Morgan Kaufman, 2000, p. 60.
Index Terms:
Anecdotes, Magnavox, Intel
Citation:
Stanley Mazor, Peter Salmon, "Anecdotes: Magnavox and Intel: An Odyssey," IEEE Annals of the History of Computing, vol. 31, no. 3, pp. 64-67, July-Sept. 2009, doi:10.1109/MAHC.2009.35 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||