Tenth International Conference on Information Visualisation (IV'06)
Some Real Experiences in Developing Virtual Environments
London, England
July 05-July 07
ISBN: 0-7695-2602-0
Ugo Erra, Universit`a degli Studi di Salerno, Fisciano (Salerno), Italy
The paper presents some experiences in developing a virtual environment using a videogame engine. It provides the details and the caveats met during development, with particular attentions to the architectural reconstruction problem, the textures resolution and the programmability. Some considerations are also reported from an historical point of view, emphasizing the importance of virtual reconstructions, and from a psychological point of view stressing how a narrative context enhances the learning process.
Citation:
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Antonio Iannaccone, Fernando La Greca, Vittorio Scarano, "Some Real Experiences in Developing Virtual Environments," iv, pp.545-552, Tenth International Conference on Information Visualisation (IV'06), 2006