Tenth International Conference on Information Visualisation (IV'06) A Facial Aging Simulation Method Using flaccidity deformation criteria London, England July 05-July 07 ISBN: 0-7695-2602-0
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/IV.2006.8
Due to the fact that the aging human face encompasses skull bones, facial muscles, and tissues, we render it using the effects of flaccidity through the observation of family groups categorized by sex, race and age. Considering that patterns of aging are consistent, facial ptosis becomes manifest toward the end of the fourth decade. In order to simulate facial aging according to these patterns, we used surfaces with control points so that it was possible to represent the effect of aging through flaccidity. The main use of these surfaces is to simulate flaccidity and aging consequently.
Citation:
Alexandre Cruz Berg, Francisco Jos? Perales Lopez, Manuel Gonz?lez, "A Facial Aging Simulation Method Using flaccidity deformation criteria," iv, pp.791-796, Tenth International Conference on Information Visualisation (IV'06), 2006 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||