Ninth International Conference on Information Visualisation (IV'05)
Interactive 3D Environments by Using Videogame Engines
London, England
July 06-July 08
ISBN: 0-7695-2397-8
In this paper we study state-of-the-art technologies to design interactive and cooperative 3D environments that are based on videogame 3D engines. We provide, first, a categorization of videogame 3D engines from the point of view of their usage in creating interactive 3D worlds and show a comparison of the most important characteristics. Then, we show an example of how we used a commercial videogame engine to create an interactive an enjoyable visit to an archaeological site.
Citation:
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Vittorio Scarano, "Interactive 3D Environments by Using Videogame Engines," iv, pp.515-520, Ninth International Conference on Information Visualisation (IV'05), 2005