Fifth International Conference on Information Technology: New Generations (itng 2008) Integrating Direct3D Programming into Computer Science Curriculum April 07-April 09 ISBN: 978-0-7695-3099-4
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ITNG.2008.159
In recent years, Computer Graphics and Game Programming has become a popular topic among students. We propose a course that uses Microsoft DirectX as the platform for teaching undergraduate computer graphics. This course can be taught in a one-semester undergraduate course with a data structure course as prerequisite. The design of the course is described in the paper.
Index Terms:
DirectX
Citation:
Delin Tan, Shou-Hsuan Stephen Huang, "Integrating Direct3D Programming into Computer Science Curriculum," itng, pp.534-538, Fifth International Conference on Information Technology: New Generations (itng 2008), 2008 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||