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Fifth International Conference on Information Technology: New Generations (itng 2008)
Integrating Direct3D Programming into Computer Science Curriculum
April 07-April 09
ISBN: 978-0-7695-3099-4
In recent years, Computer Graphics and Game Programming has become a popular topic among students. We propose a course that uses Microsoft DirectX as the platform for teaching undergraduate computer graphics. This course can be taught in a one-semester undergraduate course with a data structure course as prerequisite. The design of the course is described in the paper.
Index Terms:
DirectX
Citation:
Delin Tan, Shou-Hsuan Stephen Huang, "Integrating Direct3D Programming into Computer Science Curriculum," itng, pp.534-538, Fifth International Conference on Information Technology: New Generations (itng 2008), 2008
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