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Ninth IEEE International Symposium on Wearable Computers (ISWC'05)
ReachMedia: On-the-move interaction with everyday objects
Osaka, Japan
October 18-October 21
ISBN: 0-7695-2419-2
Assaf Feldman, Ambient Intelligence Group, MIT Media Laboratory 20 Ames St., Cambridge, MA 02139
Emmanuel Munguia Tapia, Ambient Intelligence Group, MIT Media Laboratory 20 Ames St., Cambridge, MA 02139
Sajid Sadi, Ambient Intelligence Group, MIT Media Laboratory 20 Ames St., Cambridge, MA 02139
Pattie Maes, Ambient Intelligence Group, MIT Media Laboratory 20 Ames St., Cambridge, MA 02139
Chris Schmandt, Ambient Intelligence Group, MIT Media Laboratory 20 Ames St., Cambridge, MA 02139

Mobile and wearable interfaces try to integrate digital information into our everyday experiences but usually require more attention than is appropriate and often fail to do so in a natural and socially acceptable way.

In this paper we present "ReachMedia," a system for seamlessly providing just-in-time information for everyday objects, built around a wireless wristband with an RFID reader to detect objects that the user is interacting with. It enables hands and eyes free interaction with relevant information using a unique combination of audio output and gestural input, allowing socially acceptable, on-the-move interaction. This paper will focus on the general merits of the design, and the novel gesture recognition technique used, showing 95% classification rate using the realtime online classification system.

Citation:
Assaf Feldman, Emmanuel Munguia Tapia, Sajid Sadi, Pattie Maes, Chris Schmandt, "ReachMedia: On-the-move interaction with everyday objects," iswc, pp.52-59, Ninth IEEE International Symposium on Wearable Computers (ISWC'05), 2005
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