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Ninth IEEE International Symposium on Wearable Computers (ISWC'05)
Capture the Flag: A Multiplayer Online Game for Phone Users
Osaka, Japan
October 18-October 21
ISBN: 0-7695-2419-2
Adrian David Cheok, Adrian David Cheok
Sze Lee Teo, Sze Lee Teo
Lei Cao, Lei Cao
Le Nam Thang, Le Nam Thang

This paper explores the concept of using smart phones to facilitate pervasive mixed reality, locationbased, physical and social gaming. The interaction and communication between the virtual and physical worlds are explored and studied using a mixed reality version of the capture-the-flag game. In this game, players from two different paradigms, virtual and real, compete and collaborate in a social gaming environment using mobile devices and network system.

Citation:
Adrian David Cheok, Sze Lee Teo, Lei Cao, Le Nam Thang, "Capture the Flag: A Multiplayer Online Game for Phone Users," iswc, pp.222-223, Ninth IEEE International Symposium on Wearable Computers (ISWC'05), 2005
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