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2008 11th IEEE Symposium on Object Oriented Real-Time Distributed Computing (ISORC)
Efficient Resource Management for Game Server Hosting
May 05-May 07
ISBN: 978-0-7695-3132-8
This paper describes work to ease the resource allocation problem in the domain of game server hosting. A solution was sought that required no alteration to game server code and would not inhibit a player’s gaming experience. Although an academic work, the problem is tackled in a commercial setting.
Citation:
Dan Martin, Aad van Moorsel, Graham Morgan, "Efficient Resource Management for Game Server Hosting," isorc, pp.593-596, 2008 11th IEEE Symposium on Object Oriented Real-Time Distributed Computing (ISORC), 2008
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