loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05)
Vienna, Austria
October 05-October 08
ISBN: 0-7695-2459-1
Michael Haller, Upper Austria University of Applied Sciences
Florian Landerl, Upper Austria University of Applied Sciences
In this poster, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was to modify the original algorithm to produce a NPR effect at interactive frame rate. Our algorithm renders moderately complex scenes at multiple frames per second. Equipped with a handheld visor, visitors can see the real environment overlaid with virtual objects with both the real and virtual content rendered in a non-photorealistic style.
Citation:
Michael Haller, Florian Landerl, "A Mediated Reality Environment Using a Loose and Sketchy Rendering Technique," ismar, pp.184-185, Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05), 2005
Usage of this product signifies your acceptance of the Terms of Use.