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Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05)
Vienna, Austria
October 05-October 08
ISBN: 0-7695-2459-1
Ryuhei Tenmoku, Nara Institute of Science and Technology
Masayuki Kanbara, Nara Institute of Science and Technology
Naokazu Yokoya, Nara Institute of Science and Technology
By realizing augmented reality on wearable computers, it is possible to overlay annotations on the real world based on the user?s current position and orientation. However, it is difficult for the user to understand links between annotations and real objects intuitively when the scene is complicated or many annotations are overlaid at the same time. This paper describes a view management method which emphasizes user-viewed real objects and their annotations using 3D models of the real scene. The proposed method high-lights the objects viewed by the user. In addition, when the viewed object is occluded by other real objects, the object is complemented by using an image, which is made from 3D models, on the overlaid image.
Citation:
Ryuhei Tenmoku, Masayuki Kanbara, Naokazu Yokoya, "Annotating User-Viewed Objects for Wearable AR Systems," ismar, pp.192-193, Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05), 2005
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