We describe our approach of developing AR applications with expressive visual representations and realistic object behavior. We combine concepts from high-level scene graphs, physical simulation libraries and a Java binding for ARToolkit with the ideas of iterative prototyping and show that rapid development of expressive AR applications using Java is possible.
Citation:
Christian Geiger, Tim Schmidt, J?rg St?cklein, "Rapid Development of Expressive AR Applications," ismar, pp.292-293, Third IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'04), 2004