loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Eighth IEEE International Symposium on Multimedia (ISM'06)
Challenges to User Testing E-Learning Games with Children in Elementary Schools
San Diego, CA
December 11-December 13
ISBN: 0-7695-2746-9
Thorsten Frohlich, Illinois Institute of Technology, USA
Susan Feinberg, Illinois Institute of Technology, USA
The availability of computers in elementary schools increases the potential to use E-Learning games to teach children. It is essential to user test such games to make sure they are an effective learning tool that offers a benefit over existing learning methods in order to be adopted by schools striving to provide the best and most effective education.

This case study underlines the differences between testing adults in the field compared to testing children in an elementary school environment. Students in two Chicago (USA) elementary schools in diverse neighborhoods were observed playing an existing online E-Learning math game. The results were analyzed to improve future user tests in elementary schools.

Citation:
Thorsten Frohlich, Susan Feinberg, "Challenges to User Testing E-Learning Games with Children in Elementary Schools," ism, pp.947-952, Eighth IEEE International Symposium on Multimedia (ISM'06), 2006
Usage of this product signifies your acceptance of the Terms of Use.