Seventh IEEE International Symposium on Multimedia (ISM'05) Context-aware Multimedia Provisioning for Pervasive Games Irvine, California December 12-December 14 ISBN: 0-7695-2489-3
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISM.2005.46
Pervasive Gaming, mobile gaming applications interweaved into the real world, is an emerging field for context-aware multimedia applications. Mobile multimedia applications are fostered by the improvement of hardware technology and the emergence of new devices with sufficient networking and processing capabilities. However, these extending possibilities also increase the complexity of software development due to the distributed mobile environment. This paper presents a framework enabling rapid development and easy deployment of scalable, contextaware multimedia applications for mobile environments. Subsequently, the development of "Cron", a Pervasive Game operating in the city area of Berlin, Germany, is introduced to prove the framework concept and demonstrate its features as well as potential for further research.
Citation:
David Linner, Fabian Kirsch, Ilja Radusch, Stephan Steglich, "Context-aware Multimedia Provisioning for Pervasive Games," ism, pp.60-68, Seventh IEEE International Symposium on Multimedia (ISM'05), 2005 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||