11th IEEE Symposium on Computers and Communications (ISCC'06) Priority Based Overlay Multicast for Distributed Interactive Applications Cagliari, Sardinia, Italy June 26-June 29 ISBN: 0-7695-2588-1
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISCC.2006.131
Distributed Interactive Applications (DIAs) is different with other network-based applications, since the data should be delivered to the receiver node according to its priority. Among the existing overlay multicast protocols the "priority-based directed minimum spanning tree" (PST) is designed for DIAs. But in PST the available bandwidth (avail-bw) is used inefficiently and the system becomes unstable when its scale increases. This paper proposed a novel overlay multicast protocol named Priority Based Overlay Multicast (POM), which uses the entities? priority, links? delay and node?s avail-bw to build multicast tree. By using POM the nodes with high priority receive the data in short delay, while the nodes with low priority tolerate a long delay in order to balance the available bandwidth usage among the nodes. The simulation results show that POM uses the avail-bw efficiently and keeps the system stable when its scale increases. Keywords: DIAs; Priority; Available bandwidth.
Citation:
Jun Yu, Ling Chen, Gen-Cai Chen, "Priority Based Overlay Multicast for Distributed Interactive Applications," iscc, pp.703-708, 11th IEEE Symposium on Computers and Communications (ISCC'06), 2006 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||