2006 First International Multi-Symposiums on Computer and Computational Sciences High Quality Point-Based Modeling of Large 3D Object Hangzhou, Zhejiang, China June 20-June 24 ISBN: 0-7695-2581-4
In this paper, we present a novel approach that focuses on modeling large scale 3D objects interactively. The proposed approach is a two-phases procedure: generating point-sampled geometry followed by getting smooth surface of the geometry. By defining model granularity, all the unordinary triangles be classified into three sub-groups. Therefore, the new approach can sample dynamically and generate uniform point-sampled geometry. To get a smooth surface, a method of weighted plane fitting(WPF),which can compute the normal vector of every point according to local maps from differential geometry, is introduced. We demonstrate its simplicity of implementation and its efficiency, which make it an excellent solution for modeling large 3D objects. Experiments have shown exciting results caused by the approach.
Citation:
Haishan Tian, Yuanjun He, "High Quality Point-Based Modeling of Large 3D Object," imsccs, vol. 1, pp.772-777, 2006 First International Multi-Symposiums on Computer and Computational Sciences, 2006 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||