2006 First International Multi-Symposiums on Computer and Computational Sciences A New Persistence Framework for Parallel and Distributed Simulation Hangzhou, Zhejiang, China June 20-June 24 ISBN: 0-7695-2581-4
Persistence is used not only in load-balancing systems but also in simulation checkpoint and restart, and it is very important in parallel and distributed simulation. SPEEDES Persistence Framework (SPF) is a layer of the proposed Standard Simulation Architecture (SSA), and Boost Serialization Library is a library of Boost for persistence. This paper first describes these two framework, and then applies them in a parallel and distributed system. The user friendliness and performance of SPF and BSL are evaluated and analyzed, at last the conclusion is given that BSL is a more suitable persistence framework for parallel and distributed simulation.
Citation:
Haiquan Qiao, Rusheng Ju, Ge Li, Kedi Huang, "A New Persistence Framework for Parallel and Distributed Simulation," imsccs, vol. 1, pp.344-348, 2006 First International Multi-Symposiums on Computer and Computational Sciences, 2006 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||