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2005 IEEE International Conference on Multimedia and Expo
An hardware architecture for 3D object tracking and motion estimation
Amsterdam, Netherlands
July 06-July 06
ISBN: 0-7803-9331-7
P. Lanvin, Lab. d'Analyse des Syst. du Littoral, Univ. du Littoral Cote d'Opale, Calais, France
J.-C. Noyer, Lab. d'Analyse des Syst. du Littoral, Univ. du Littoral Cote d'Opale, Calais, France
M. Benjelloun, Lab. d'Analyse des Syst. du Littoral, Univ. du Littoral Cote d'Opale, Calais, France
We present a method to track and estimate the motion of a 3D object with a monocular image sequence. The problem is based on the state equations and is solved by a sequential Monte Carlo method. The method uses a CAD model of the object whose projection can be compared directly with the pixels of the image. The advantage is to obtain a better accuracy and a direct estimation of the pose and motion in the 3D world. However, this algorithm needs a massive load in computing. For real-time use, we develop in this paper a distributed algorithm that dispatches the processing between the central processing unit (CPU) and the graphics processing unit (GPU) of a consumer-market computer. Some experimental results show that it is possible to obtain an accurate 3D tracking of the object with low computing costs.
Index Terms:
real-time use, motion estimation, 3D object tracking, hardware architecture, monocular image sequence, sequential Monte Carlo method, CAD model, computer aided design, central processing unit, CPU, graphics processing unit, GPU, consumer-market computer, distributed algorithm
Citation:
P. Lanvin, J.-C. Noyer, M. Benjelloun, "An hardware architecture for 3D object tracking and motion estimation," icme, pp.4 pp., 2005 IEEE International Conference on Multimedia and Expo, 2005
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