International Conference on Mobile Business (ICMB'05) A Framework with a Peer Fostering Mechanism for Mobile P2P Game Development Sydney, Australia July 11-July 13 ISBN: 0-7695-2367-6
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ICMB.2005.5
The design of ad-hoc, wireless, peer-to-peer applications for small mobile devices raises a number of challenges for the developer, with object synchronisation, network failure and device limitations being the most significant. In this paper, we introduce a framework for peer-to-peer application development that deals with those problems. In contrast to most current literature, we focus on small peer-to-peer networks for gaming applications.
Citation:
Heiko Wolf, Mengqiu Wang, "A Framework with a Peer Fostering Mechanism for Mobile P2P Game Development," icmb, pp.109-115, International Conference on Mobile Business (ICMB'05), 2005 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||