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Third International Conference on Information Technology and Applications (ICITA'05) Volume 2
Virtual Repulsive Force in Competitive Multi-Robot Teleoperation
Sydney, Australia
July 04-July 07
ISBN: 0-7695-2316-1
Chunying Zhao, Nankai University
Jingtai Liu, Nankai University
Yujuan Li, Nankai University
Tao Chen, Nankai University
Lei Sun, Nankai University
Abstract - This paper introduces a new application of a virtual repulsive force feedback (VRFF) in telegame, a competitive multi-robot teleoperation system. This system allows multiple users to play the game competitively over the Internet. To improve the teleoperator?s situation awareness and enhance the control dexterity, many virtual reality approaches are used in the human machine interface. The VRFF is developed based on an orient cylinder bounding (OCB) collision detection algorithm. A teleoperation/telegame robot platform (TTRP) is built and a series of strong-interactive experiments have been conducted on it. In telegame, a 2 DOF force feedback joystick is employed as the master device and two remote users can control their robots dexterously and intuitively via the Internet, which verifies the feasibility and efficiency of VRFF in the Internet-based multi-operator-multi-robot teleoperation system.
Index Terms:
Virtual repulsive force feedback, Competitive multi-robot system, Oriented Cylinder Bounding collision detection, MOMR, Telegame
Citation:
Chunying Zhao, Jingtai Liu, Yujuan Li, Tao Chen, Lei Sun, "Virtual Repulsive Force in Competitive Multi-Robot Teleoperation," icita, vol. 2, pp.15-20, Third International Conference on Information Technology and Applications (ICITA'05) Volume 2, 2005
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