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First International Conference on Innovative Computing, Information and Control - Volume I (ICICIC'06)
Game Based Flow Rate Control for Networks
Beijing, China
August 30-September 01
ISBN: 0-7695-2616-0
Bocheng Zhong, Hefei University of Technology, China
Jianghong Han, Hefei University of Technology, China
Zhaofang Du, Hefei University of Technology, China
Yuan Ming, Hefei University, China
Ming Tan, Hefei University, China
Traditional rate control protocols for networks such as TCP require cooperation between traffic sources to achieve optimal network performance. However, traffic sources may not be cooperative due to a widely heterogeneous demand of end-users. We propose a flow rate control framework using noncooperative game theory. The scheme is based on the idea of the Stackelberg solution from noncooperative game theory. The network as a leader designs a pricing mechanism for network bandwidth that attempts to drive the users? flow to the social optimal solution. Each user as a follower is charged by network, and chooses a willingness-to-pay to maximize his own net profit. We prove that the rate control game admits a unique Stackelberg equilibrium point and the bandwidth allocation is efficient and fair.
Citation:
Bocheng Zhong, Jianghong Han, Zhaofang Du, Yuan Ming, Ming Tan, "Game Based Flow Rate Control for Networks," icicic, vol. 1, pp.401-404, First International Conference on Innovative Computing, Information and Control - Volume I (ICICIC'06), 2006
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