First International Conference on Innovative Computing, Information and Control - Volume I (ICICIC'06) Game Based Flow Rate Control for Networks Beijing, China August 30-September 01 ISBN: 0-7695-2616-0
Traditional rate control protocols for networks such as TCP require cooperation between traffic sources to achieve optimal network performance. However, traffic sources may not be cooperative due to a widely heterogeneous demand of end-users. We propose a flow rate control framework using noncooperative game theory. The scheme is based on the idea of the Stackelberg solution from noncooperative game theory. The network as a leader designs a pricing mechanism for network bandwidth that attempts to drive the users? flow to the social optimal solution. Each user as a follower is charged by network, and chooses a willingness-to-pay to maximize his own net profit. We prove that the rate control game admits a unique Stackelberg equilibrium point and the bandwidth allocation is efficient and fair.
Citation:
Bocheng Zhong, Jianghong Han, Zhaofang Du, Yuan Ming, Ming Tan, "Game Based Flow Rate Control for Networks," icicic, vol. 1, pp.401-404, First International Conference on Innovative Computing, Information and Control - Volume I (ICICIC'06), 2006 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||