24th International Conference on Distributed Computing Systems Workshops - W3: IWSAWC (ICDCSW'04)
Eventcasting with a Wearable Computer
Hachioji, Tokyo, Japan
March 23-March 24
ISBN: 0-7695-2087-1
Traditionally, interaction methods for wearable computers have focused on input to the computer itself, yet little has been done when it comes to allowing interaction with the surrounding environment. Pervasive computing, on the other hand, offers access to computational power from any place all the time, yet most interaction techniques utilize either physical hardware or monitoring of the user in order to receive input. This paper presents a novel form of interaction by which a wearable computer user can interact with and control a pervasive computing environment in a natural and intuitive manner. Using sensors, the user can be allowed to literally "throw" events into the environment as a way of interacting with devices and computers.
Citation:
Mikael Drugge, Marcus Nilsson, Kåre Synnes, Peter Parnes, "Eventcasting with a Wearable Computer," icdcsw, vol. 3, pp.408-413, 24th International Conference on Distributed Computing Systems Workshops - W3: IWSAWC (ICDCSW'04), 2004
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