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Fifth IEEE International Conference on Advanced Learning Technologies (ICALT'05)
Understanding Object-Oriented Software through Virtual Role-Play
Kaohsiung, Taiwan
July 05-July 08
ISBN: 0-7695-2338-2
Guillermo Jim?nez-D?az, Universidad Complutense de Madrid
Mercedes G?mez-Albarr?, Universidad Complutense de Madrid
Marco A. G?mez-Mart?, Universidad Complutense de Madrid
Pedro A. Gonz?lez-Calero, Universidad Complutense de Madrid
Visualization techniques are commonly used in Computer Science, particularly for understanding the interactions intrinsic in the object-oriented paradigm. The visualization effectiveness improves if the student takes an active role during the learning process. In this paper we propose an active learning approach that uses interactive role-play simulations in a virtual 3D environment.
Citation:
Guillermo Jim?nez-D?az, Mercedes G?mez-Albarr?, Marco A. G?mez-Mart?, Pedro A. Gonz?lez-Calero, "Understanding Object-Oriented Software through Virtual Role-Play," icalt, pp.875-877, Fifth IEEE International Conference on Advanced Learning Technologies (ICALT'05), 2005
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