Fifth IEEE International Conference on Advanced Learning Technologies (ICALT'05)
The C-Cards Game: A Versatile Learning Object
Kaohsiung, Taiwan
July 05-July 08
ISBN: 0-7695-2338-2
C-cards are an easy-to-reify, graphical formalism capable of expressing computational systems, discrete both in time and in space. The main goal of the project aims at scaling-down the learning complexity of Computer Science core contents. We argue that our cards present many dimensions of flexibility, resulting in a highly customizable learning object, that gives teachers and pedagogues freedom with respect to reification and deployment strategies. The correlation between the c-cards game and children's soft skills is also discussed.