2005 IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT'05) Generating Adequate Representations for Learning from Interaction in Complex Multiagent Simulations Compi?gne University of Technology, France September 19-September 22 ISBN: 0-7695-2416-8
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/IAT.2005.79
Wargames are an example of complex multiagent simulations for which, specifying agent behavior adequately in advance for all potential situations is not feasible. In this context, we have applied reinforcement learning as an adaptive approach to design strategies for these similations. In this paper, we introduce our approach and focus on a novel algorithm for generating representations with adequate granularities for commanders of a military hierarchy.
Citation:
Charles Madiera, Vincent Corruble, Geber Ramalho, "Generating Adequate Representations for Learning from Interaction in Complex Multiagent Simulations," iat, pp.512-515, 2005 IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT'05), 2005 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||