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2005 IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT'05)
Modelling pedestrian behaviour using the BDI architecture
Compi?gne University of Technology, France
September 19-September 22
ISBN: 0-7695-2416-8
Nicole Ronald, Department of Computer Science and Software Engineering The University of Melbourne Victoria 3010, Australia
Leon Sterling, Department of Computer Science and Software Engineering The University of Melbourne Victoria 3010, Australia

The modelling of pedestrian behaviour in a real-world environment is a complex problem, mainly due to the unpredictable nature of human decision making. Agent-oriented simulation moves away from the traditional all-knowing and "controlling" simulations and towards reality, where pedestrians exhibit different behaviours depending on their knowledge of the environment and other personal characteristics. We explore whether the belief-desire-intention (BDI) architecture is appropriate for this domain using the design methodology Prometheus and programming language JACK Intelligent Agents. Although the BDI architecture is useful for high-level decision making, further work is required in representing and updating the environment.

Citation:
Nicole Ronald, Leon Sterling, "Modelling pedestrian behaviour using the BDI architecture," iat, pp.161-164, 2005 IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT'05), 2005
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