2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems Perceptual Rendering for Learning Haptic Skills Reno, NE March 13-March 14 ISBN: 978-1-4244-2005-6
We approach the problem of creating haptic simulators that effectively impart skill without requiring high-fidelity devices by identifying perceptually salient events that signal transitions in the interaction. By augmenting these events, we seek to overcome deficiencies in the fidelity of the rendering hardware. We present an extension of event-based haptic rendering to non- collision events, and we describe a user-study of the training effectiveness of passive force-field haptic simulation vs. active event- augmented simulation in a tool-manipulation task. The results indicate that active augmentation improves skill transfer without requiring an increase in the quality of the rendering device.
Index Terms:
tool-manipulation task, perceptual rendering hardware, haptic skill learning, signal transitions, event-based haptic rendering, noncollision events, training, passive force-field haptic simulation, event-augmented simulation
Citation:
T. Edmunds, D.K. Pai, "Perceptual Rendering for Learning Haptic Skills," haptics, pp.225-230, 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2008 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||