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Geometric Modeling and Imaging--New Trends (GMAI'06)
Modeling and Rendering of DPP-Based Light Fields
London, England
July 05-July 06
ISBN: 0-7695-2604-7
Miguel Escriva, Universidad Politecnica de Valencia, Spain
Alejandro Domingo, Universidad Politecnica de Valencia, Spain
Francisco Abad, Universidad Politecnica de Valencia, Spain
Roberto Vivo, Universidad Politecnica de Valencia, Spain
Emilio Camahort, Universidad Politecnica de Valencia, Spain
Autostereoscopic displays are a subject of recent research efforts in Computer Graphics. Such displays have to be fed graphics information in order to produce spatial images. This information is typically 4D radiance data called a light field. Traditionally light-field models were based on the two-plane parameterization. In this paper, however, we present a light-field representation that is based on the direction-and-point parameterization. This parameterization has certain uniformity properties that produce better rendering results. We describe the files and data structures needed to store the representation, and we introduce a rendering algorithm that takes advantage of the uniformity properties of the direction-and-point parameterization. Our algorithm runs in real time and renders light-field models that look like their geometric counterparts
Citation:
Miguel Escriva, Alejandro Domingo, Francisco Abad, Roberto Vivo, Emilio Camahort, "Modeling and Rendering of DPP-Based Light Fields," gmai, pp.51-56, Geometric Modeling and Imaging--New Trends (GMAI'06), 2006
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