10th IEEE International Enterprise Distributed Object Computing Conference Workshops (EDOCW'06) A New Approach to Electronic Services Using Game-Based Design Hong Kong, China October 16-October 20 ISBN: 0-7695-2743-4
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/EDOCW.2006.12
Performing personal risk management in one?s life is often considered to be a job for a professional since insurance as a service is very complex. In addition, the interfaces of current electronic insurance services targeted to ordinary users are often product-oriented. As the current physical services are transferred to the electronic environment, the interaction mode changes from human-to-human into human-computer interaction, which results into the growing need of supporting elements for the customer during the service process. This paper approaches the previously described dilemma by introducing a new approach for developing understandable and manageable electronic services. As a case-example, we introduce the eInsurance service concept with game-based design as the key factor in making the service enjoyable and usable. The service concept was evaluated by random users and the results of a survey show that the game-based approach might lead to an enjoyable and appealing experience in an environment usually characterized as complex and matter-of-fact.
Citation:
Jarno Salonen, Petri Ruutikainen, Aki Ahonen, "A New Approach to Electronic Services Using Game-Based Design," edocw, pp.68, 10th IEEE International Enterprise Distributed Object Computing Conference Workshops (EDOCW'06), 2006 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||