Second International Workshop on Digital and Computational Video (DCV'01) Feedback From Video For Virtual Reality Navigation Tampa, Florida February 08-February 09 ISBN: 0-7695-1110-4
Important preconditions forwide acceptance of virtual reality systems include their comfort, ease and naturalness to use. Most existing trackers suffer from discomfort related issues. F or example, body-based trackers (such as hand controllers, joysticks or helmet attachments) restrict spontaneityand naturalness of motion, whereas ground- base ddevices (e.g., hand controllers) limit the workspace by literally binding an operator to the ground. Controls have similar problems. This paper describes using real-time video with registered depth information (from a commercially available camer a) for virtual reality navigation. A camera-based setup can replace cumbersome trackers. The method includes selectivedepth processing for increased speed,and a robust skin-color segmentation for handling illumination variations.
Citation:
Leonid V. Tsap, "Feedback From Video For Virtual Reality Navigation," dcv, pp.158, Second International Workshop on Digital and Computational Video (DCV'01), 2001 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||