2005 International Conference on Cyberworlds (CW'05)
Augmenting Existing Virtual Environments with Plausible Naturalistic Clutter
Singapore
November 23-November 25
ISBN: 0-7695-2378-1
We present an approach for enriching a Virtual Environment by augmenting it with the kind of naturalistic clutter often found in real-world scenes. Rather than manually specifying clutter distribution, our semi-automatic procedural approach seeks to add plausible clutter with minimal user-interaction, and few constraints on the format in which the Virtual Environment is specified. We suggest that the integration of suitable and plausible clutter to a Virtual Environment increases realism at low cost.
Index Terms:
Clutter, Procedural Augmentation, Virtual Environments, Genetic Algorithm, Rigid Body Dynamics
Citation:
R.A. Broughton, T.L.J. Howard, "Augmenting Existing Virtual Environments with Plausible Naturalistic Clutter," cw, pp.67-74, 2005 International Conference on Cyberworlds (CW'05), 2005