Third International Conference on Cyberworlds (CW'04) A Platform to Design and Run Dynamic Virtual Environments Tokyo, Japan November 18-November 20 ISBN: 0-7695-2140-1
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/CW.2004.9
This paper is devoted to introducing, in a general fashion, a platform that allows users to generate virtual scenes. Such generation involves two phases: 1) description of the attributes, arrangement and intentions of the virtual characters participants throughout a natural language, and 2) a virtual representation of a dynamic scene during which the characters interact with each other in order to fulfill the specification provided by the modeler
Citation:
H. Iv? Piza, Fabiel Z??iga, F?lix F. Ramos, "A Platform to Design and Run Dynamic Virtual Environments," cw, pp.78-85, Third International Conference on Cyberworlds (CW'04), 2004 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||