First International Symposium on Cyber Worlds (CW'02) A Real-Time Configurable Shader Based on Lookup Tables November 06-November 08 ISBN: 0-7695-1862-1
This paper presents a hardware architecture for a configurable shader with pre-filtered environment mapping and twist/bump pattern mapping. Our architecture enables per-pixel shading calculation, which can be programmed by means of lookup tables, random-access memories (RAMs) and read-only memories (ROMs), and provides real-time rendering with various shading and reflectance models, such as Blinn-Phong, Cook-Torrance, and Ward.
Citation:
E. Ohbuchi, H. Unno, "A Real-Time Configurable Shader Based on Lookup Tables," cw, pp.0507, First International Symposium on Cyber Worlds (CW'02), 2002 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||