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19th Conference on Software Engineering Education & Training (CSEET'06)
SimVBSE: Developing a Game for Value-Based Software Engineering
Turtle Bay, Hawaii
April 19-April 21
ISBN: 0-7695-2557-1
Apurva Jain, University of Southern California
Barry Boehm, University of Southern California
The development of games in aid of improving and enriching a student?s learning experience is again on the rise. The beer game [6] in the field of system dynamics was developed to instill the key principles of production and distribution. SimSE [5] provides a simulated game for its players to take on the role of a project manager, and experience the fundamentals of software engineering through cause-effect models. In this paper we present an initial design of SimVBSE as a game for students to better understand value-based software engineering [1], and its underlying theory [3].
Citation:
Apurva Jain, Barry Boehm, "SimVBSE: Developing a Game for Value-Based Software Engineering," cseet, pp.103-114, 19th Conference on Software Engineering Education & Training (CSEET'06), 2006
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